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Download the new Lost Eidolons2/6/2024 ![]() ![]() I just want a happy ending for our band of five brothers. ![]() I'm not sure how reasonable this would be to implement though so I don't want to make too many determinations to what that could entail. ![]() perhaps if me met certain requirements we could undertake fights for additional unique gear, or even change the nature of certain story elements. Personally I'd love it if a 'New Game +' offered us the ability to see some story divergences. More Optional Missions could also afford the chance to design some interesting maps, to test players tactical skills in perhaps disadvantageous starts, or to undergo specific objectives simultaneous to regular combat. Things that don't need to break the game and it's difficulty progression, but perhaps offer some new options in how we handle fights. Add to that the depth of its character development and worldbuilding, and it is likely anyone looking to invest considerable time into the game will. Some additional things to look at as a possibility could be more Optional Missions, new Skills/Spells, and maybe some more Unique/Legendary gear. Lost Eidolons’ combat system is familiar yet different, offering strategic flexibility with the use of terrain and elements, and giving players the tools to succeed or fail on their own merits. But we all seem unified that Rapport should be carried over for sure. It would need to be determined how balancing/difficulty would work if things like Level, Gear, Items would carry over. Considering a 'New Game +', the common discussion seems to be on what would be carried over. ![]()
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